September 9, 2020

Bice_Trenton_AUD456_2_Create_a_mix_for_360_Video - Project submission for Immersive at SAE.

This Project is best experienced using VLC media player or with an Oculus VR Headset. You can view it online at:


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September 6, 2020

As this project developed I decided to expand on some of the ideas from the original narrative in the Assassin's Creed trailer. I opted to play on the theme of following the bird from scene - to - scene, and as such re-wrote the voice over influenced by Edgar Allen Poe...

September 1, 2020

For this week’s Immersive Audio assignment I focused on creating the core samples for this project and refining the timeline for the placement of each element. I decided to try and get more creative with the sound design than just downloading free samples or packs that...

August 18, 2020

Week 2

This week for Immersive Audio 456 we explored different spatializing software and which may be the best plugins to use for this project. Spatializing software attempts to simulate how our ears and brain experience sounds in space, replicating the degrees and dist...

August 4, 2020

In preparation for AUD456 Immersive Audio Assessment in Creating a mix in 360 degree Virtual Reality, I will be posting weekly blogs in reflection of the project development and planning process.

We begin this week by establishing the scene for which I'll be re-creati...

July 28, 2020

It seems more and more studies seem to be released each year confirming the everyman’s theory on why does “all pop music sound the same” (Michaels, 2012). We’ve also been witness to an abundance of copyright lawsuits between musicians, estates, record labels and techno...

July 28, 2020

The concept of cultural industries embraces industries that combine the creation, production, and commercialization of creative content, which can have the form of a good or a service (Tettegah, 2016).  The term was presented as critical vocabulary in the chapter "The...

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